Sound & Signal
Music Technology student
exploring digital signal processing and synthesis
Driven by a James Jamerson–inspired bassline, Funky Queen explores classic Funk and R&B groove aesthetics.
Syncopated rhythms, high-tuned snare accents, and layered synth harmonies shape its rhythmic foundation.
The outro features slap bass processed through guitar amplification for a hybrid, textured tone.
Funky Queen
Original Composition — Produced in Logic Pro
Driven by layered percussion and warm harmonic textures, Street Havana explores rhythmic space and urban atmosphere.
Subtle syncopation and ambient processing shape its evolving groove and spatial depth.
Dynamic shifts and tonal layering create a controlled yet immersive sonic environment.
Street Havana
Original Composition — Produced in Logic Pro
Abu
Original Composition — Produced in Logic Pro
Blending Latino-jazz influences with melodic xylophone textures, Abu explores rhythmic vitality and tonal warmth.
Live electric bass and layered percussion form its rhythmic core, while dynamic contrast and subtle harmonic shifts shape its emotional arc.
A restrained bridge and cello timbre introduce depth, reflecting memory, movement, and quiet introspection.
Sound Systems & Digital Signal Processing
Technical explorations in synthesis, modulation, and audio effects using Pure Data.
Half Way Rectifier
Implementation of half-wave rectification applied to a sinusoidal input signal.
Negative waveform components are removed, introducing harmonic distortion and altering the spectral profile.
Integrated spectrum monitoring illustrates the generation of additional frequency components.
AM/FM Synthesis
Pure Data implementation of amplitude and frequency modulation architectures with controllable carrier frequency, modulation frequency, and index.
The system demonstrates harmonic sideband generation and real-time spectral transformation through integrated spectrum monitoring.
Square Wave Additive Synthesis
Pure Data implementation of square wave generation through additive synthesis.
Odd harmonic partials are scaled according to Fourier principles and summed to reconstruct the waveform.
The patch demonstrates harmonic stacking and spectral shaping through controlled partial amplitudes.
Echo Filter
A basic echo effect implemented using a variable delay line.
The input signal is delayed and scaled before being mixed back with the original signal, creating discrete repetitions over time.
Delay time and feedback gain control the spacing and decay of the echoes.
Vibrato Filter
A vibrato effect created through modulation of a variable delay line.
An LFO periodically shifts delay time, generating pitch variation while preserving overall signal energy.
Adjustable modulation depth and rate allow expressive timbral movement.
Flanger Filter
A short, modulated delay effect mixed with the dry signal to produce dynamic comb filtering.
Continuous delay variation generates sweeping spectral notches and phase-based motion.
Parameters allow control over modulation depth and rate.
About Me
I am a second-year student in Computer Music and Music Technology at UC San Diego, and a bassist with live performance experience. Performing on stage has shaped how I think about sound — not just as a signal, but as something physical, expressive, and shared.
Alongside my experience as a performer, I am deeply interested in music technology and audio engineering. Through composition and technical projects in multiple programs and media, I explore sound synthesis, modulation, and signal processing, trying to understand how musical ideas translate into systems and structure.
In the future, I hope to continue developing both my artistic and technical skills and eventually bring what I learn back to my hometown, Shanghai, contributing to its growing music and creative technology community.